DotA 6.73 Changelogs | Read DotA v6.73 Full Change Log

DotA 6.73 Changelogs
Below you can read the full changelogs of DotA 6.73 which contain heroes, items, general gameplay and cosmetic changes. PS: the changelogs are huge.

DotA 6.73 Map Changelogs

Heroes

• Added 4 New Heroes.

- Intelligence: Dragonus, Skywrath Mage
- Agility : Xin, Ember Spirit
- Strength: Rizzrak, Goblin Shredder
- Strength: Tresdin, Legion Commander

Alchemist
- Chemical Rage Base Attack Time reduced from 1.45/1.35/1.2 to 1.45/1.3/1.15
- Goblin's Greed bonus gold limit increased from 18 to 26

Anti-Mage
- Reverted the 6.72 Base Attack Time improvement, BAT from 1.35 to 1.45
- Armor reduced by 1

Axe
- Aghanim's Culling Blade cooldown from 10 to 6
- Base Int from 14 to 18
- Base HP regeneration from 1.25 to 2
- Battle Hunger gives Axe a 4% bonus movement speed per target it affects
- Berserker's Call cooldown from 14 to 10
- Counter Helix damage increased from 100/125/150/175 to 100/130/160/190
- Counter Helix proc cooldown decreased from 0.7/0.65/0.6/0.55 to 0.65/0.6/0.55/0.5
- If Culling Blade kills a unit, Axe unleashes a war cry, giving nearby allied units (600 AoE) a temporary movement bonus (25% for 6 seconds).

Bane Elemental
- Movement speed increased from 305 to 315
- Base Str/Agi/Int increased from 18/18/18 to 22/22/22

Blood Seeker
- Thirst no longer partially reveals invisible heroes below 40% health
- Thirst now fully reveals invisible heroes below 20% health
- Rupture duration improved from 5/7/9 to 7/8/9
- Rupture cooldown now scales from 70 to 70/60/50

Bone Fletcher
- Searing Arrows no longer has a cooldown at level 1
- Strafe Attack Speed bonus increased from 90 to 110
- Wind Walk movement bonus increased from 10/20/30/40 to 11/22/33/44%

Bounty Hunter
- Track gold bonus for Bounty Hunter increased from 75/150/225 to 150/200/250

Bristleback
- Cast point decreased from 0.5 to 0.4
- Attack point reduced
- Turn Rate Increased (makes him turn faster)

Centaur Warchief
- Double Edge cooldown decreased from 10 to 8

Dark Seer
- Ion Shell duration increased from 15 to 20
- Ion Shell AoE from increased 225 to 250
- Ion Shell cooldown increased from 7 to 10
- Ion Shell damage increased from 30/45/60/75 to 30/50/70/90
- Wall of Replica illusions are now semi-transparent to enemy players

Dirge
- Flesh Golem cooldown decreased from 90 to 75
- Decay cooldown decreased from 11/9/7/5 to 10/8/6/4

Doom Bringer
- Scorched Earth duration increased from 8/10/12/14 to 10/12/14/16

Dragon Knight
- While in Dragon form Dragon Tail's cast range increased from 150 to 400

Drow Ranger
- Base Agility increased by 4

Enchantress
- Enchantress movement speed from 305 to 310

Eredar
- Model changed to the Archimonde model

Furion
- Wrath of Nature cooldown rescaled from 90/60/60 to 90/75/60

Gyrocopter
- Armor increased by 2

Jakiro
- Ice Path cooldown decreased from 16/15/14/13 to 12/11/10/9
- Macropyre duration increased from 5 to 7 seconds

Juggernaut
- Omnislash random damage improved from 150-250 to 175-250
- Omnislash hit count increased from 3/5/8 (5/7/10 aghanim) to 3/6/9 (6/9/12 aghanim)

Keeper of the Light
- Blinding Light cooldown decreased from 20 to 20/16/12
- Recall cooldown decreased from 40 to 15 seconds

Kunkka
- Strength growth increased from 2.7 to 3.0
- Ghost Ship's CoCo's Rum duration increased from 5/6/7 to 8
- Tidebringer cleave AoE improved from 380/420/460/500 to 500
- Torrent slow increased from 30 to 35%
- X Marks The Spot cooldown decreased from 30 to 20 seconds

Krobelus
- Witchcraft movement speed increased from 3/6/9/12% to 4/8/12/16%

Lanaya
- Refraction instances increased from 2/3/4/5 to 3/4/5/6

Leoric
- Reincarnation slow duration increased from 3 to 4 seconds
- Reincarnation cooldown decreased from 300/220/140 to 260/160/60

Leshrac
- Movement speed increased from 310 to 315
- Pulse Nova AoE increased from 400 to 450

Lina Inverse
- Base intelligence increased by 3
- Dragon Slave travel distance increased by 100
- Dragon Slave final AoE increased from 125 to 150

Lion
- Mana Drain level 4 increased from 100 to 120 per second
- Mana Drain now drains at 0.25 second intervals instead of 1 second (596884)

Lord of Avernus
- Aphotic Shield will explode at the end of its duration if it has not taken sufficient damage
- Aphotic Shield cooldown decreased from 18/15/12/9 to 14/12/10/8
- Aphotic Shield cast range increased from 450 to 500

Luna
- Base damage increased by 5

Magnataur
- Skewer cooldown decreased from 35 to 30
- Empower duration increased from 30 to 40 seconds

Medusa
- Toggle cooldown on mana shield removed
- Stone Gaze rebalanced
- No longer changes the scale of the purge per level (was negligible), now recovers at a medium rate always
- Instead of checking to stone units over the first 0.6 seconds, it checks over the full 5 seconds.
- Units affected by the Stone Gaze cannot get reaffected during the application period
- Illusion & Summoned unit damage from 600/800/1000 to 500/1000/1500
- Manacost from 100/50/0 to 200/100/0
- Cooldown from 100 to 140/110/80
Meepo
- Poof damage rescaled from 50/80/110/140 to 80/100/120/140

Mirana
- Fixed Elune's Arrow damaging but not stunning invisible units

Morphling
- Base agility increased by 5
- Adaptive strike cooldown decreased from 20 to 10

Naga Siren
- Ensnare cast range increased from 620/630/640/650 to 650
- Song of the Siren AoE increased from 750 to 1250
- Song of the Siren's End ability is now available 0.5 seconds after casting (484587)

Necrolyte
- Death Pulse AoE increased from 375/425/450/475 to 475
- Heartstopper damage increased from 0.4/0.6/0.8/1.0% to 0.5/0.7/0.9/1.1%
- Sadist level 4 now restores 600 mana if you kill a hero

Nerubian Assassin
- Vendetta cooldown decreased from 90/75/60 to 70/60/50
- Mana Burn cooldown decreased from 35/25/15/5 to 28/20/12/4

Obsidian Destroyer
- Sanity's Eclipse now hits units imprisoned by Astral Imprisonment

Pandaren Brewmaster
- Drunken Haze cooldown decreased from 12 to 8
- Tinted Panda Brewmaster's Primal Split model colors

Phantom Assassin
- Stifling Dagger damage increased from 40/80/120/160 to 50/100/150/200

Phantom Lancer
- Doppelwalk movement bonus increased from 10 to 15%
- Juxtapose illusions cap increased from 2/3/4/5 to 2/4/6/8

Phoenix
- Fire Spirits heal amount decreased to 50% of damage
- Fire Spirits now targets a location rather than a unit
- Fire Spirits cooldown decreased from 35 to 30
- Fire Spirits projectile speed increased
- Icarus Dive cooldown decreased from 30 to 25
- Sun Ray hp activation cost decreased from 25% to 20%
- Sun Ray manacost rescaled from 35 to 10/20/30/40

Pit Lord
- Expulsion corpse explosion rate decreased from every 1.25 seconds to 1.5 seconds
- Expulsion manacost increased from 125 to 125/135/145/155

Pudge
- Flesh Heap now has a overhead notification when strength is gained

Pugna
- Life Drain damage increased from 95/140/185 to 100/150/200 (and Scepter from 150/200/250 to 175/225/275)
- Life Drain duration increased from 9 to 10 seconds

Queen of Pain
- Base damage increased by 4
- Scream of Pain AoE increased from 400/425/450/475 to 475

Razor
- Static Link duration, after it finishes draining, increased from 13 to 18
- Static Link cooldown rescaled from 35/30/25/20 to 25

Rooftrellen
- Overgrowth damage per second decreased from 70/100/130 to 50/75/100
- Leech Seed manacost increased from 110/120/130/140 to 140

Rubick
- Fade Bolt manacost increased from 90/95/100/105 to 150
- Fade Bolt cd rescaled from 10 to 16/14/12/10
- Telekinesis manacost decreased from 160 to 120

Sand King
- Epicenter's slow is no longer blocked by magic immunity
- Caustic Finale buff duration increased from 2 to 8 seconds

Shadow Fiend
- Movement speed increased from 300 to 305
- Agility growth increased from 2.4 to 2.9
- Necromancy soul cap increased from 8/15/23/30 to 8/16/24/32

Silencer
- Glaives of Wisdom damage increased from 30/40/50/60% to 30/45/60/75%
- Last Word now functions while Silencer is stunned/silenced
- Last Word no longer triggers when enemies use items

Slark
- Pounce damage increased from 40/80/120/160 to 70/140/210/280
- Pounce cooldown rescaled from 12 to 20/16/12/8
- Pounce cast range increased from 400/500/600/700 to 700
- Shadow Dance regen increased from 2/3/4% to 3/4/5%
- Shadow Dance passive bonuses activation delay decreased from 0.7 to 0.5

Sniper
- Shrapnel AoE increased from 325 to 350

Spectre
- Dispersion damage no longer disables items like Blink Dagger

Spirit Breaker
- Charge of Darkness cooldown decreased from 40 to 35
- Charge of Darkness AoE knockback increased from 250 to 300
- Netherstrike damage increased from 100/200/300 to 150/250/350

Stealth Assassin
- Backstab damage bonus increased from 0.25/0.5/0.75/1.0 to 0.5/0.75/1.0/1.25 of agility

Storm Spirit
- Overload bonus damage increased from 30/45/60/75 to 30/50/70/90

Sven
- Great Cleave increased from 20/30/40/50% to 30/40/50/60%
- God's Strength is no longer purgeable
- God's Strength damage buff increased from 100/125/150% to 100/140/180%
- Warcry duration increased from 6 to 8 seconds
- Warcry cast time removed


Tinker
- Laser's miss duration increased from 2 to 3 seconds

Tiny
- Tiny now automatically and permanently equips a tree when he has Aghanim's Scepter
(Gives 235 range, 50% cleave and 1.75x damage towards buildings)


Troll Warlord
- Fervor increments now increase while attacking towers

Tuskarr
- Snowball cooldown decreased from 40 to 28

Ursa Warrior
- Armor increased by 1
- Enrage damage increased from 4/5/6% to 5/6/7% of current HP
- Earthshock AoE increased from 365 to 385
- Earthshock cooldown decreased from 7 to 6
- Fury Swipes damage increased from 10/15/20/25 to 15/20/25/30

Visage
- Added Aghanim Scepter for Visage (creates 1 extra familiar)
- Soul Assumption manacost rescaled from 200/180/160/140 to 170/160/150/140

Warlock
- Infernal's Flaming Fists trigger chance increased from 40% to 60%
- Infernal's Flaming Fists damage increased from 75/115/150 to 100/150/200

Zeus
- Arc Lightning level 4 damage increased from 130 to 145 damage
- Lightning Bolt cooldown decreased from 6.5 to 6
- Static Field now affects creeps
- Static Field no longer requires unit visibility to take effect

Items

New Item: Rod of Atos
Requires:
2x Staff of Wizardry (2000)
Vitality Booster (1100)
Total: 3100

Provides:
+25 Intelligence
+250 HP
Cripple (active, target unit)

Slows the target's movement speed by 50% for 4.

Cast Range: 800
Cooldown: 20
Manacost: 50

New Item: Heaven's Halberd
Requires:
Sange (2150)
Talisman of Evasion (1800)
Total: 3950

Provides:
+20 Strength
+25 Damage
+25 Evasion
Lesser Maim (passive, same as sange)
Disarm (active)

Removes the target's ability to attack for 4 seconds to ranged targets and 3 seconds to melee targets.
Cooldown: 30
Cast Range: 600
Manacost: 100
New Item: Ring of Aquila
Requires:
Wraith Band (485)
Ring of Basilius (500)
Total: 985

Provides:
+9 Damage
+3 All Stats
+3 Agility
+1 Armor
+2 Armor Aura
+0.65 Mana Regeneration Aura

Can be Disassembled
New Item: Abyssal Blade
Requires:
Sacred Relic (3800, +60 dmg)
Cranium Basher (2950, +40 dmg, +6 str, bash)
Total: 6750

Provides:
+100 Damage
+10 Strength
Bash (passive, same as cranium)
Overwhelm (active)

Overwhelm: Disables a target unit for 2 seconds. Can be cast on magic immune units.
CD: 60 seconds
Manacost: 150
Cast Range: 140
New Item: Tranquil Boots
Requires:
Boots of Speed (500)
Ring of Protection (175)
Ring of Regeneration (350)
Total: 1025

Provides:
+80 Movement
+3 HP Regen
+3 Armor
Rejuvenate (active)

If you take more than 3 instances of damage (greater than 20) in the past 10 seconds, the item temporarily breaks and becomes basic boots (until the last 10 seconds don't have 3 instances). Same damage source rules as Blink Dagger.


Rejuvinate: Restores 150 HP over 10 seconds, non-combat only. Can only be casted on self.
Cooldown: 40
Manacost: 25
Boots of Travel
- Recipe cost decreased from 2200 to 2000
- Movement speed increased from 95 to 100

Bloodstone
- Bloodstone initial charges increased from 5 to 6
- Bloodstone respawn time reduction increased from 3 to 4 seconds per charge

Butterfly
- Evasion increased from 30 to 35%

Divine Rapier
- Damage increased from 250 to 300

Ethereal Blade
- Ether blast cast range increased from 700 to 800

Eul's Scepter of Divinity
- Movement speed bonus increased from 25 to 30

Linken's Sphere
- Added +10 damage to account for component bonuses
- No longer triggered by Medallion of Courage
- No longer triggered by Urn of Shadows

Magic Wand
- No longer loses charges when upgrading from Magic Stick

Mask of Madness
- Berserk's movement speed bonus increased from 20% to 25%

Mjollnir
- Chain lightning bounce count increased from 4 to 8

Necronomicon
- Archer's Mana burn cast range increased from 250 to 600
- Archer's attack damage increased from 31/61/91 to 40/80/120
- Warrior's attack damage increased from 21/41/61 to 25/50/75

Orb of Venom
- Cost decreased from 450 to 350

Orchid Malevolence
- Recipe Reworked: now requires 2 Oblivion Staffs and a 775 gold recipe. See stats below

Old Orchid:
Total Cost: 5025
+20 Intelligence
+30 Attack Speed
+45 Damage
+225% mana regen
Soul Burn


New Orchid:
Total Cost: 4125
+25 Intelligence
+30 Attack Speed
+30 Damage
+150% mana regen
Soul Burn
Smoke of Deceit
- Dispel AoE for nearby heroes increased from 950 to 1025

Refresher Orb
- Added +6 Intelligence to account for component bonuses

Stygian Desolator
- Desolator recipe cost decreased from 1200 to 900

Vanguard
- HP Bonus decreased from 275 to 250

Veil of Discord
- Recipe now requires only one Robe of the Magi, completed bonuses are the same

Gameplay & Cosmetics:

- Significant changes to couriers
- Couriers now give 150 to each enemy player, instead of 300 to the killer.
- Couriers no longer drop items when they die
- Couriers respawn 3 minutes after death, the items they have are inaccesible during that time
- Flying courier no longer has invulnerability shield
- Basic courier is magic immune (like flying courier, most spells did not work on couriers already)

- Buyback cooldown increased from 4 minutes to 5
- Heroes now respawn with full mana
- Gold over time from 0.875 intervals to 0.8
- Runes will no longer spawn the same rune type 2 times in a row
- Added Treant Protector, Terrorblade and Tuskarr to Captain's Mode

- Added a new loading screen
DotA 6.73 Loading screen


- Added various christmas themed effects

- New Crystal Maiden Skin
Crystal Maiden XMAS


- Pudge Santa Model
- Christmas World Tree
- Candy Cane for Tangoes
- Santa Hats for anyone with a kill streak

Your hero gets it when you have 3 or more kills. You lose the hat when your streak ends.
You can type -nosanta to remove the hat.

- Santa Hats for couriers
- Santa Hat for Roshan
- Present model for item treasure chests

- Added an icon change when Ring of Basilius is in hero only state
- Moved Manta Style to Protectorate shop (to make room)
- Moved the Flying Courier item to the consumable shop

- Hero pool in -CD increased from 24 to 28
- Satyr Soulstealer manapool from 400 to 600
- Harpy Storm manapool from 360 to 540
- Satyr Hellcaller mana pool increased from 300 to 600
- Forest Healing Troll now has a Mana Aura (+2 MP/sec)
- Forest Healing Troll's heal cooldown from 0.75 to 0.5 seconds

-Bounty is now a part of -st (537656)
- Removed stock cooldown on TP Scrolls, Dust and Sentry Wards
- Added a new courier (Pack Horse)
- Updated Shadow Shaman's Mass Serpent Ward animation (298692)
- Ghost Ship now has a small chance to use an alternate model
- Compressed Ancient Apparition model size
- Optimized map space usage
- Added Romanian language support


Bug Fixes

* Added a 0.2 second buffer time between Chainfrost bounces (to prevent instant explosions for nearby units after the most recent code change)
* Fixed Dreamcoil damaging but not stunning invis heroes if they leave the range while still under the effect
* Fixed Tiny's damage not being displayed when he upgrades with Aghanim
* Fixed some rare bugs with some effects being invisible depending on where your camera was
* Fixed the pathing type on Enraged Wildkin's Tornado
* Fixed Bloodlust Multicast to affect necronomicon units
* Fixed Glaives Throwers having different attack point than Meat Wagons
* Fixed issue with Open Wounds when used on neutrals
* Fixed some inconsistincies on the attack animation time between ghouls and treants
* Fixed Focus Fire interaction with Linken Sphere
* Fixed Laser interaction with Linken Sphere
* Fixed Open Wounds not working properly sometimes when the target is in fog of war
* Fixed Refraction damage status icon lingering a little after its gone

124 Comments yet..:

Anonymous said...

YESSSSS 1st da

Anonymous said...

Thanks IceFrog! nice X-Mas Gift for us!

~da

Mehdi said...

love u icefrog!!!

Anonymous said...

Thankyou for your hard work

Anonymous said...

Please provide us Dragonus, Skywrath Mage Guide,
Xin, Ember Spirit Guide, Rizzrak, Goblin Shredder Guide and Tresdin, Legion Commander it will be very helpful thanks in advance...

Anonymous said...

Nice Changes the new items are so good

Anonymous said...

Rod of Atos, Heaven's Halberd, Ring of Aquila, Abyssal Blade, Tranquil Boots are so freaking amazing... Looking forward to play this map wohhoooo Happy Christmas...

Anonymous said...

The list of Dota 6.73 Changelogs are pretty huge it will take a while to read this. Btw nice work ...

Anonymous said...

Dota 6.73 new loading screen is awesome can anyone post the name of the heroes in Dota 6.73 loading screen.

Anonymous said...

GREATTEE :))

Anonymous said...

Dota 6.73 loading screen heroes name please...

Anonymous said...

1st BLOOD..
Been Waiting for this

Anonymous said...

GodLike!!

Anonymous said...

Wow. nice changelogs ice frog. it will help alot. keep updating! thanks :D

Anonymous said...

nice, its just hard too w8

Ricky said...

a BUG on tiny carrying AGANIHMS SCEPTER!

Anonymous said...

do something for enigmaaaaaa

Anonymous said...

wo imba~~

Anonymous said...

4th o.o

`VerskyMon said...

vercy :D

Anonymous said...

tnx icefrog

`VerskyMon said...

I think some changes were bad. Yet some were pretty cool :D

Anonymous said...

Thanks
Good work

sayzz said...

Yo Yo

Anonymous said...

facepalm on the courier changelog. XD

Anonymous said...

Just great update

Anonymous said...

Thank you icefrog <3 from malaysia

Anonymous said...

way too IMBALANCED version -,-

Anonymous said...

pudge looks funny...
SANTA PUDGE?

Anonymous said...

LOVE IT..

Anonymous said...

nice icefrog, really nice!

mohd ikhwan abdullah said...

remember the other map it was publish when christmas come same like this one

Anonymous said...

ice frog is idiot

Anonymous said...

iwant find a bug...sure got bug...hahah xD

Anonymous said...

Gotta play DOTA again ^_^

Anonymous said...

chhu uih,good work,hmelchhepa..

Anonymous said...

Fabulous work Ice frog

Anonymous said...

This upgrade is bullshit I'm sorry icefrog atleast sange finally got a second item to turn into

Anonymous said...

ty icefrog! but Phoenix not nerfed? omg

Anonymous said...

Nice Wraith-Band Need that upgrade!

Anonymous said...

thanks for hard work, and nice Xmass BUT,... Abyssal Blade is stupid item,...

Anonymous said...

skill 2 of Terrorblade is not normal. When I up to level 4 of skill 2 but I see it like only level 1

Anonymous said...

no longer to waiting this . . .

Anonymous said...

cm cant be red plz... it is unacceptable ><
and do somethg on pudge plz ><

Anonymous said...

GODLIKE!!we love u icefrog..

Anonymous said...

ONLY NOOBS WHO ARE NEW TO THIS GAME MAY LIKE MORE COLORS IN IT... BUT DONT SPOIL IT FOR PEOPLE WHO HAVE BEEN ALREADY PLAYING IT FOR YEARS... COME ON ICEFROG SHOULD KNOW WHY DOTA BECAME FAMOUS... BECAUSE IT WAS NOT KIDDISH!!!

Anonymous said...

Why Treant :( !!!

Anonymous said...

Balanced...Some changes are acceptable....But for regular players who ve played for 6 or 7 years..seems like imperfect work...

Anonymous said...

First I Want To Thank Icefrog For This Beautiful Changes.. Santa Pudge And Christmas Tree Looks Awesome..But This Heroes Sucks : Slark(Unbalanced), (Xin)Ember Spirit(So Kiddish), (Dragonus)Skywrath Mage(Poor And Boring Hero)

Anonymous said...

FFS ICEFROG , WHY DID U SCREWED THE OLD GOOD DOTA , this is EMBARASSING !!!!! ! ! ! ! I HOPE U'LL DO SOMETHING SOON , CHANGE THIS !!

Anonymous said...

what happen with ice frog??
dota is getting weird..

Anonymous said...

ITS LIKE PLAYING CHILDISH GAMESSS.WTF CREATED THIS NEW VERSION...MAYBE HIS SON

Anonymous said...

WTF¡¡¡ Legion commander IMBAAAAAAA ¡¡¡¡ inbalanced

Anonymous said...

thanks more!!!

Anonymous said...

a lot of changes
thanx

Anonymous said...

like

Anonymous said...

best ever...cheers....>:D

Apapa Pun Boleh :) said...

Like seriously i feel sad because u not fixing but you make dotA more imbalance than before.. the feel of playing dota will disappear if keep making a imba map . :( althought it a exciting change but it to imba to me.

Anonymous said...

when I used Tiny as my Hero, then I bought more than 1 aghanim, the cleaving n bonus damage at building is increased too, just with 5 aghanim at lv 25 I can destroy first level tower in one-hit.

Darkgray said...

I don't know why some people complain. You don't pay to play this game, why not just play it, or just don't. Simple as that.

Anonymous said...

damn it where is the shop code????

Anonymous said...

To those who talked bad bout icefrog. 1st do u know its a tradition for icefrog to make ur so called "kiddish" dota every christmas. He putted alot of hard work and still no one appreciate it. Its ok if u guyz dun appreciate it, but cant u all even read realize that ice frog did not state this map as a stable map, and yet u all are wishing for it. Moreover, dota is being popular bcos of this, to those who never play since dota 5.84 or older and want to badmouth him pls stfu

Anonymous said...

a lot of change thanks ice_frog

Anonymous said...

y all heros r not available in cm mode... =(

Anonymous said...

icefrog is really making the game fast. pro gamers should end the game in 20 to 25 minutes, but for pub gamers it will take 50 to 75 minutes because of the new items. haha

Anonymous said...

I LIKE IT

Anonymous said...

Agree with the comment before, I think this map is really IMBALANCE, while I can't count how many icefrog has upgraded the heroes, I can count with my finger how many he had downgraded heroes. I hope a balancing (6.73B I guess ?) will come quickly. Anyway, merry christmas guys, and keep up the good work icefrog :)

Anonymous said...

xin ember spirit is way too IMBA @_@

Anonymous said...

love this new map.. more power guys.. heheh

Anonymous said...

In the loading screen i think the heroes were ..
Rubick the Grand Magus, Dragon Knight, Luna Moonfang, Lycanthrope, Kaldr the Ancient Apparition, Medusa

Anonymous said...

GOod !

Anonymous said...

i think the new heroes are too imba, so if ice frog could do sumthing that would make it exciting rather than imba heroes

Anonymous said...

Wah Phantom assassin. No wonder stifling dagger so painass
@.@

Anonymous said...

what the probs with eradar model dude? change 2 times already lol

Anonymous said...

ICEFROG ADD A BLEACH HERO PLS,BYAKUYA OR MAYURI

Anonymous said...

ICEFROG ADD A BLEACH HERO PLS,BYAKUYA OR MAYURI

Anonymous said...

thx for changing treant, was imba still and even MORE, great new items expecially abyssal blade and tranquill boots r gonna be so usefull

Anonymous said...

new heros are nice

Anonymous said...

create an AI version for this map.,,,,,,,,

Anonymous said...

It's all about your perception guys. If icefrog made the heroes too imbalance. He worked so hard for this map. So please, appreciate his work. I know for sure, he'll make the new version that contains of balanced heroes.

Anonymous said...

awesome map :)

Anonymous said...

wow good

CKHao said...

good job ice frog!

Anonymous said...

Ember Spirit's skills are imbalanced!!!!!!!!
He dominates early to late game to almost any hero on the lane!!!!
:(
Played 6 hours with this map version and the team with the ember spirit always wins!!!!! (PUB game and Garena)

Anonymous said...

lot of skill become more imba
i'm dissapoint :(

Anonymous said...

all the hero tougher than usual . . . The battle will great.

Anonymous said...

YEAH I LIKE THIS MAP

The Analyst said...

OMG ICE FROG U FAILED TO AMUSE ME.
THE ONLY ONE I LIKE ABOUT THIS VERSION IS THE GOBLIN SHREDDER,ITS LIKE THE MOVIE TEXAS CHAINSAW MASSACRE!

Anonymous said...

loved the new puj theme....but.....seriously.....hooks :(

Anonymous said...

so cool dude!! :)

Anonymous said...

good job icefrog and thank you for considering our needs of new heroes by making us 4 new ones :) merry christmas !

PLOUTONAS said...

Taking imba heroes and making them more imba, something is not right... whats behind ice frogs mind..?

Anonymous said...

why did IceFrog change Rubick's fade bolt manacost into 150 all levels? with that we can't torture the enemies.

Anonymous said...

pls make roshan more tougher thx -indonesia-

Anonymous said...

IMBA DRE?

Anonymous said...

every battle will be epic! and....

there will be lesser THRILL..

Heroes are too strong... u can end a game with less than 20 mins

Anonymous said...

I APPERICIATE THE WORK OF ICEFROG...BUT WE COULDNT NEGLECT THE BAD THINGS WITH THIS MAP....AFTER SO MUCH WAITING WE NEVER EXPECT THIS OUTCOME (SORRY ICEFROG).... I ALSO FEEL THAT AFTER GAINING SO MUCH EXPERIENCE IN THIS FIELD ICEFROG CANT DO THIS TYPE OF FAULTS... SO WHY HE DOING THIS (MAKING DOTA A BORRING) ? AND THE ONLY REASON WHICH IS SEEN IS THAT TO MAKE PEOPLE TO PLAY DOTA2.... BUT I WANT TO TELL U MR. FROG THAT I WILL NEVER PLAY THAT AWKWARD GAME DOTA2 EVEN U STOPPED WORKING ON DOTA.....

Anonymous said...

I want to see a new loading screen with phoenix and geomancer.

Anonymous said...

You're the best icefrog:)

abu jimenez said...

nice:) jerick jimenez

Anonymous said...

Linken's Sphere no longer removes elune's arrows' stun.

Anonymous said...

Some noobs here try to complain about the new version. They think they can do better than Icefrog. Why dont you all noobs just play Tetris or other crap sh*t games.....

Anonymous said...

The significant change I think, as you can see the new items and heroes were made to be more powerful, maybe icefrog wants to make a progressive and big wars in DotA, some ppl might like it, and some ppl might think it spoiled the game, for me, DotA is made for fun, it means.. anyone can play DotA

Anonymous said...

no 1st blood?

Anonymous said...

the courier doesn't have the divine shield.................

Anonymous said...

What about Crystal Maiden, I was hoping that you would change her statistics or increase her spell damage, because she's too soft. she can't almost kill an opponent in the game. I was also wondering if you can change her ultimate to an Uninterruptable skill because even with Black King Bar she can be Interrupted and the skill doesn't do much damage.

Anonymous said...

im so excited about the next map new heroes, new items haha

6.74

Anonymous said...

thanks icefrog... i want to see you!, congrats for the job well done and thank you for the hardwork! more powers!

Anonymous said...

humm corier no shield? OHMYYYYY

Anonymous said...

I will say items are nice, but in heroes Shredder n Xin are bullshit, though i liked Skywrath n Commander. I m playing Dota for 5 to 6 years now, but changes were never so IMBA. AND PLS DONT think from my comment that i dont appriciate ur hard work....just want to help u produce a good work

Anonymous said...

OMG to IMBA new hero for me.....
but happy X-mast guy
Tx IceFrog

Anonymous said...

this is just bullshit, i will now take my leave from dota1 to dota 2 even if the old dota (6.72f) was 121312312312x better than dota 2! srsly so broken game

Anonymous said...

the new heroes are so .. overpowered

Anonymous said...

there so much changes has to be made, even the most genius guy needs much, much time to work over 108 heroes to be balanced one another.. sometimes noobs often choose the easier heroes and pros can handle more difficult heroes without probs.. so it's fair for me..

Anonymous said...

hoping for the non-christmas more serious version... 6.74 :) i know icefrog is obviously partly trippin, But if you are to play a serious game this map is really bad, this is only good for fun games...

Anonymous said...

soooo.... great

Anonymous said...

AWESOME......
but please remove that Rod Of Atos...

giving slow ability to hero that don't need anything other than slow ability? oh come on..
you make escaping fucking harder...

Anonymous said...

me likey, makes me horny

Anonymous said...

DAMMMN ! :(
I can't play 6.73B
Cause im sick
LOL !
damn why do need to have illness -.-

Anonymous said...

all around improvement!

Nico said...

i think 6.73 is good.. but actually i was hoping for better!

Anonymous said...

wtf icefrog i m playing dota frm about 5 months and found it very intresting n now u made me loose all the taste. I liked dota 6.72f and this version sucks and the new heroes r complete piece of shit change'em cuz they r useless and unbalanced and wtf is with eradar and new items man!!! chage this shit and try to make good in next map n merry christmas * _ *

Anonymous said...

Now i can make nevermore have a fully souls when died because of cheaper recipe of travel

Anonymous said...

WTF. imba sk ..60 sec cd nc though

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