This post is created to give the latest news about Dota 6.60 AI Map. As of now Dota 6.60 AI Plus is not yet released. But the Dota 6.59 AI Map is now on air. You can check it here :). I will update this post soon as BuffMePlz (BMP) release updates about Dota Allstars 6.60 AI.
Dota Allstars 6.61 AI Map
DotA Allstars 6.60 AI Map - Update 1 by BuffMeplz:-
Been a while since any sort of update or progress, I guess. Life's been busy, and that usually takes first priority in...well...life. =PDota 6.60 AI Plus - Update 2 by BuffMePlz:-
But I'm still here, and working on the map when I can. As for Dota 6.60, sounds like things are going to be overhauled like crazy. I think I'd prefer to try to finish isolating the script and then integrate it with the Dota Allstars 6.60 map, instead of the normal porting. This will probably take a lot longer, but it should be quite a bit more stable. There's a lot of legacy code that's being carried from version to version that would need to be cropped out, but it would probably be more effective to get the script into the new version.
We'll see. Doing it this way will make a cleaner version, but will take a lot longer.
Anyway, about AI for Dota 6.60, since I know that's what everyone wants to know about...Dota 6.60 AI will take some time as Dota 6.60 took BMP needs some time to make a good AI Map for 6.60 so I suggest you guys to wait. You can support BuffMePlz by waiting.. Good luck, BuffMePlz hope you will get success in porting a new AI of Dota 6.60 ;).
My original plan was to finish isolating the original script, update and rewrite it, and then release on whatever version would been out by then (I'm about 110% sure that it will be newer than 6.60 at that point). However, if it seems like demand is high enough and people are willing to play against AI bots that don't make use of the new features or abilities (Razor's AI, for example, will be more or less completely broken), then I can continue to back-port features, at least for the purpose of trying new items and builds on something.
Problem is, this back-porting will take a long, long time (given the amount of changes, I'd say at least two months), time that I can spend furthering development on the script itself, so it's a significant fork in the road.
Pretty much the choices are:
1. Back-port features, get some bots that don't work all that well, can have training with new features in ~two months
2. Update AI, get bots that (hopefully) work with all new features, can have training with new features in ~long time
3. Wait for somebody else to write an AI map (I think Harreke was working on one), can have training in ~who knows
Dota 6.60 AI Plus Map Download Link goes here...
Dota 6.60 AI Map Download Link will be posted here as soon it gets released...
Dota 6.60 AI Changelog goes here..
DotA Allstars 6.60 AI+ map changelogs will be posted here after it's release