Dota 6.65 Changelogs | Official Dota Allstars 6.65 Map Changelog

Dota 6.65 Changelogs | Dota Allstars 6.65 Changelogs. IceFrog has released long awaited Dota 6.65 with a huge list of Heroes, Items and cosmetic changes and of course two new heroes. IceFrog has done a really hard work making this map and it's hard work is posted in the logs below. Have a cup of coffee or tea before reading the logs, it's a big list. Anyway enjoy the release. Download Dota 6.65 if you haven't got the map yet.

▼▼▼ Dota 6.65 Changelogs | Dota Allstars v6.65 Chaneglogs ▼▼▼

New Heroes

New agility hero (Murloc Nightcrawler)

Range: 128
Movement Speed: 305
Hero Type: Agility

Agility: 21 + 2.0
Strength: 21 + 1.0
Intelligence: 16 + 1.6

Dark Pact:
===========
Slark calls upon deities of the swamps to seal a dark pact. Sacrificing some of his lifeblood, Slark is redeemed of all negative effects. After 2 seconds, a dark wave of destruction emits from the Nightcrawler, dealing damage to himself as well as all nearby enemies.

Damage: 75/150/225/300
AoE: 325
Manacost: 55/50/45/40
Cooldown: 10

Deals half the damage to you immediately as part of the cost.


Pounce:
========
Surges directly forward and latches on to the first enemy he hits, binding it with chains of darkness. The enemy is unable to move more than 275 distance away from the point of impact for 3.5 seconds.

Pounce Range: 400/500/600/700
Pounce Damage: 50/75/100/125
Leash Range: 275
Leash Duration: 3.5

Cooldown: 16
Manacost: 75

Note: Moves forward in the direction it is looking, this is not a target position cast.


Essence Shift:
===============
Passive.

Reciting ancient Nightcrawler incantations, Slark enchants his blade to steal the power and courage from his enemies. Every time Slark hits an enemy hero, he steals 1 point from all attributes and 1 additional from the main attribute of that enemy hero while Slark gains 4 points of Agility.

Duration: 15/30/45/60


Shadow Dance:
==============
Has an active and a passive portion.

Covers himself with a dark smoke, he becomes invisible and does not reveal himself while attacking or casting spells for 5.5 seconds.

Passively increases Nightcrawler's movement speed and regeneration when he is out of sight of hostile units. Has a 0.7 delay when activated or deactivated.

Movement Speed: 30/35/40%
Health Regeneration: 2/3/4%

Active duration: 5.5 seconds
Cooldown: 25
Manacost: 120


New intelligence hero (Ancient Apparition)

Range: 600
Movement Speed: 295
Hero Type: Intelligence

Agility: 20 + 2.2
Strength: 18 + 1.4
Intelligence: 25 + 2.6

Custom hero model by PrMosquito


Cold Feet:
==========
The Apparition curses his foes with The Frozen Mark which will freeze enemies to the ground. Unless target enemy moves at least 740 away from the mark within 4 seconds he is frozen still.

Damage per second: 37.5/50/62.5/75
Stun duration if triggered: 1.25/2/2.75/3.5

Cooldown: 15/13/11/9
Manacost: 90

Single Target Spell

Note: Target takes damage per second until he is stunned or moves out of range.


Ice Vortex:
===========
Gathers ancient frost energy into one area to create a small, immobile ice vortex at a location. Whenever enemies are near it, their movement speed and magical resistance are reduced.

Movement Reduction: 18/22/26/30
Magic Resistance: -10/15/20/25
AOE: 275

Duration: 12
Cooldown: 6
Manacost: 80/90/100/110

Chilling Touch:
================
Releases a gust of cold wind at a target area, enchanting allied heroes with bonus magical damage on their attacks. Lasts for a limited number of attacks up to a maximum of 40 seconds. While the enchanted heroes have this chilling touch, their attack speed is reduced by 15%.

Maximum number of attacks: 2/3/4/5
Bonus Damage: 40/50/60/70
Attack Speed Reduction: -15%

Cooldown: 50/46/42/38
Manacost: 140

Note: Damage only triggers on enemy heroes, not creeps.

Ice Blast:
==========
Ancient Apparition projects his presence out to make way for a powerful ripple of hailstone and dark magic. Once cast, it can release the spell to strike targets within 200 area of where his presence was upon release. It will deal damage to enemy units and apply a frostbite curse on them for 7 seconds where their health regeneration will be frozen and will shatter if they fall close enough to death. This spell has global range depending on how long you wait for the projections to move. Frostbitten units will take minor damage over time.

Impact Damage: 250/350/450
Shatter Threshold: 10/11/12%

Cooldown: 44/32/20
Manacost: 100/125/150

Note: You can charge (non-channeling, time based) this as long as you want if you want it to travel further outwards. Has an initial aoe of 200, but increases by a small amount the further it travels.

Hero Changes

Alchemist
- Reworked Unstable Concoction


Razzil brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage. Once Razzil starts brewing, he can continue for up to 5 seconds. Each second of brewing will increase the potency of the concoction and make Razzil more red. After the 5 seconds, there is a small buffer window. If Razzil does not throw the concoction soon after it will blow up and Razzil himself will suffer as if he was hit by the concoction. Concoction can blow up mid air if fired too late.

Charge Duration: up to 5 seconds
Buffer Duration: 1.5
Damage: Up to 150/200/250/300 (Physical damage type)
Stun: Up to 1/2/3/4 seconds
Cooldown: 16
Manacost: 90

The longer it charges up, the more damage and stun it deals. Listed values are the maximum.

Note: This is hero only target spell. You cannot release it if there isn't a visible target nearby (if you don't release it on time, it explodes on you instead, damage and stunning you). After casting, it builds up for 5 seconds. There is a small buffer duration after that.

Note 2: Alchemist has a red counter that counts down from 5 ontop of his head. Everyone can see this. It will be clear to the enemy when you are charging this.

Anti-Mage

- Mana Void cooldown reduced from 120/100/80 to 70
- Mana Break scaling increased from 16/32/48/64 to 28/40/52/64

Bone Fletcher
- Searing Arrows cooldown from 2/2/0/0 to 2/0/0/0

Bounty Hunter
- Reworked Jinada

Old Jinada:
==========
Passive.

Crit: 1.25/1.5/1.75/2.0x
Crit Chance: 15%

Evasion: 5/10/15/20%
Evasion Chance: 15%


New Jinada:
===========
Passive. Adds a critical strike and small maim to your next attack. Has a cooldown.

Critical Strike: 1.4/1.6/1.8/2.0x
Maim: 25% MS/AS for 3 seconds

Cooldown: 22/17/12/7


Blood Seeker
- Bloodrage Rebalanced from 6/9/12/15 duration and 10 cd to 6/7/8/9 duration and 12/10/8/6 cd. HP loss at a constant 20 hp per sec.

Broodmother
- Spiderlings gold bounty increased from 6-8 to 11-13 and XP bounty increased from 12 to 20

Chaos Knight
- Cast Point Improved
- Reworked his Blink Strike (7225)

Reality Rift:
=============
Target an enemy unit. Teleports you, any images you have and the enemy unit to a random point along the line between the two of you. Gives you bonus attack damage for one attack.

Cast Range: 550/600/650/700
Bonus Attack Damage: 25/50/75/100 (for one attack)
Cooldown: 24/18/12/6
Manacost: 50

Note: Chance is weighted, more likely to appear near center +/- 200 than on the extremes.


Dark Seer
- Vacuum cast range decreased from 800 to 550
- Vacuum damage decreased from 60/120/180/240 to 40/80/120/160

Death Prophet
- Witchcraft's movement bonus has been restored (3/6/9/12%)

Furion
- Force of Nature's Treants now have 33% spell resistance

Lina
- Fiery Soul buff duration increased from 5 to 7 seconds

Leshrac
- Movement speed increased from 300 to 310

Medusa
- Stone Gaze cooldown increased to 100

N'aix
- Movement speed increased from 300 to 315

Night Stalker
- Void manacost decreased from 90/112/130/145 to 80/90/100/110

Panda
- Lowered Fire Panda armor by 2 points, hp from 900/1350/1800/2200 to 1200 and reworked damage from 52/105/214/234 to 70/112/140/180
- Primal Split cooldown from 180/150/120/90 to 180/160/140/120

Priestess of the Moon
- Starfall AoE increased by 50 to fix issues with it not hitting units on the edge of your attack

Pudge
- Meat Hook scaling rebalanced. Cast range from 400/600/800/1000 to 550/700/850/1000, cd from 14 to 14/13/12/11 and manacost from 140 to 110/120/130/140

Pugna
- Cast Point improved
- Decrepify can now be cast on Nether Ward

Queen of Pain
- Base Intelligence increased by 5

Razor
- Agi growth decreased from 2.5 to 2.0
- Strength grown decreased from 1.9 to 1.7
- Eye of the Storm mana cost increased from 100 to 100/150/200

Shadow Priest
- Shallow Grave cooldown increased from 54/40/26/12 to 60/45/30/15

Silencer
- Base damage modified a little from 39-61 to 43-57

Sniper
- Shrapnel duration decreased from 10 to 8 seconds
- Shrapnel AoE decreased from 450 to 325

Spectre
- Dispersion now spreads the reflected damage over the number of nearby heroes. So it is the same in a 1v1 case, but greatly reduced in team fights.

Twin Head Dragon
- Ice Path stun rescaled from 0.8/1.2/1.6/2.0 to 1.00/1.33/1.66/2.0
- Ice Path cooldown scales from 16 to 16/15/14/13
- Macropyre spawn speed improved

Ursa
- Overpower is no longer removed when BKB is activated
- Overpower will not interrupt your movement when cast

Warlock
- Upheaval cooldown increased from 20 to 65 seconds

Visage
- Reworked hero (124153)


Range: 600
Movement Speed: 295
Hero Type: Intelligence

Agility: 11 + 1.3
Strength: 20 + 2.2
Intelligence: 21 + 2.5

Grave Chill:
=============
Visage drains the life from a target, slowing its attack and move speed by 32%. He then gets bonuses equal to those drained.

Stolen MS & AS: 32
Duration: 3/4/5/6 (for both you and the target)
Manacost: 70/80/90/100
Cooldown 10


Soul Assumption:
=================
Visage sends out a surge of agony towards an enemy unit, echoing the suffering that nearby heroes (foe or allied) have taken. For each 130 damage taken around him, his soul counter increases by one for up to 6 seconds.

Deals 20 damage + 60 for each charge.

Max Soul Counters: 3/4/5/6
Cooldown: 7/6/5/4
Manacost: 100/120/140/160

Note: Does not count damage taken from creeps. Charges when either allied heroes or enemy heroes take damage. Damage only has a 6 second window.


Gravekeeper's Cloak:
====================
Passive.

Visage surrounds himself with the magical energy of the dead, granting extra physical armor and magic damage resistance. However, the energy degenerates with every instance of damage taken and will require time to recover back to full strength. Has 4 layers.

Armor per layer: 2/3/4/5
Magic Resistance per layer: 4/8/12/16

Cloak Recovery: 14/12/10/8 seconds

Instances: 4

Note: This is only affected by player based damage.


Summon Familiars:
==================
Visage conjures up two blind Familiars from the realm of death. Familiars have high attack power but each attack, up to 6, drains their power and temporarily weakens them.

Familiars can transform into stone, stunning nearby enemy units upon landing and regenerating their health and attack power. Familiars give a large bounty (150 each) if killed.

Level 1: Up to 72 attack damage, 300 HP, 1 second stun.
Level 2: Up to 90 attack damage 400 HP, 1.25 second stun.
Level 3: Up to 108 attack damage 500 HP, 1.5 second stun.

Familiars take reduced damage from spells.

Stoneform Cooldown: 30

Summon Cooldown: 160
Summon Manacost: 150

Note: Can only have 2 Familiars up at any point.
Note 2: Stoned familiars are temporarily immune to damage, but they revert to normal form after 7 seconds
Note 3: Familiars will not autoattack enemies on their own, as to not consume their limited attack energy


Windrunner
- Windrunner cooldown improved from 30/25/20/15 to 15

Witch Doctor
- Paralyzing Casks now do 50 damage to heroes on each bounce

Item Changes

- Added a new recipe item (Urn of Shadows)

Requries:
- Sobi Mask (325)
- 2x Gauntlets of Strength (300)
- Recipe (250)
Total: 875

Provides:
+ 50% Mana Regeneration
+ 6 Strength
+ Active

Starts with 0 charges. Each time an enemy hero dies near you, it gains a charge. The first charges increments by 2, so it goes 0/2/3/4/5/etc
Each usage of the item decreases the charge by 1.

Each hero death can only charge up one of these items per death, so more than one hero having this will not increase the charges for both of the items.

Can be cast on an ally to heal, dispels on non-creep damage. Can alternatively be cast on an enemy hero to do half the heal (200) as damage over 8 seconds.

Heal: 400 HP over 8 seconds
Cooldown: 10


Scroll of Town Portal
- Reworked mechanics

- The casting time system for scroll teleports are now dynamic.
Whenever a hero teleports to an area, it causes any other teleports to that area to be delayed with extra time based on the number of heroes that teleported or are teleporting there. Each teleport leaves has memory lasts about 20 seconds for that location.

This does not affect teleports to the fountain area (it accounts for rough areas around shop area as well).

Example: First hero teleports to his tower, he takes the usual 3 seconds casting time. Then lets say the 3 other heroes teleport right after. The second one that telports after the original has a 5 second teleport time. Then 6 seconds, 7, etc.

- Teleport location effect no longer lies to the enemies about the landing spot

- Enemies now see the colors of the teleporting heroes

- Increases max range on where you can choose teleport near a building from 350 to 525

- The color of the teleport effect changes if you are in delayed teleport mode. It goes to normal once you have the standard 3 seconds left. So both sides can tell if its a quick or a delayed teleport and time things accoringly.


Aghanim's Scepter
- Added support for Axe. Cooldown decreased from 75/65/55 to 20

Boots of Speed
- Now available in the side shops

Blademail
- Duration reduced from 5 to 3.5 seconds
- Cooldown increased from 15 to 25
- Blademail can no longer reflect blademail sourced damage

Force Staff
- Push distance increased from 500 to 600

Linken's Sphere
- Properly blocks Unstable Concoction and Death Coil

Maelstrom
- Maelstrom attack speed bonus increased from 15 to 25

Planeswalker's Cloak
- Price increased by 100

: Radiance
- AoE damage effect can now be toggled on and off

Vanguard
- Damage block reduced from 40 to 20 when equipped on ranged heroes (50% less block like stout and Poor Man's Shield)


Gameplay & Cosmetics

* Readjusted the -bonus gold/xp system that is given in an aoe around dying heroes from being static unsplit to a dynamic split variation (numbers adjusted as well)

* Rebalanced the creep stats for your creeps when you kill an enemy rax

Old Melee:
XP Bounty: 41
Gold Bounty: 21-41

New Melee:
XP Bounty: 25
Gold Bounty: 18-26

Old Range:
XP Bounty: 25
Gold Bounty: 21-41

New Range:
XP Bounty: 25
Gold Bounty: 18-26



* Added a new small neutral camp (102473)
* Increase the buffer time in -CM from 45 to 60 seconds (This means 15 seconds total for each player, not 15 seconds for each turn)
* Added the new hero death timers to observer scoreboard title
* Reworked Recipe tooltips (128284)
* A text message and minimap indictator is now displayed when an ally purchases a Courier
* Observer board now shows ultimate cooldowns (120509)
* Added a new physical model for Gem of Truesight (124547)
* New and reworked heroes are temporarily unavailable in -CM

* Added a new visual effect when you have the Haste powerup (83240)
* A special death animation is now played when Pudge suicides (17542)
* Improved spawning location code for couriers, to help against minimap icon overlap
* Decreased cooldown on Courier Morph and added a mini techies courier (123947)
* Fixed Inner Beast buff icon
* Removed extra spikes that appear on some (except Leshrac) characters with Aghanims Scepter (11289)
* Added new sound effect for Scream of Pain
* Improved quality of Panda's Thunderclap icon
* Removed the gorge in the terrain near the bottom sentinel lane
* Added visual effect for Huskar's Scepter (20814)
* Some Nighstalker visual improvements (5227)
* Rotated the direction the Frozen Throne is facing (82193)
* Changed Scourge consumable shop model from Graveyard to Tomb of Relics (114591)
* Added hero pick/ban data to replays for -CD mode (same data format as -CM)
* Added hero pool information to replays for -CD mode (Format: Pool+index,id)
* Fixed hero death timer overwriting player name color for leavers

* Added a camera control command (-center) that locks the camera to your hero. -centeroff disables it (Not recommend for regular games)
* Clarified Ward tooltips
* Fixed lots of typos
* Replay Data: host playerid is 0 if the game was created using HCL automode
* Adjusted where the kill timer shows on the open scoreboard. Names are always visible now.
* Some minor code optimizations when heroes are picked
* Invoker: Forged Spirit units are now added to your control group when created
* Invoker: Added an Ally/Observer only visual effect that plays before sun strike lands

* New icon for Essence Aura
* New icon for Darkness
* New icon for Desolate
* New icon for Void (126145)
* New icon for Enchant (126145)
* New icon for Impetus (126145)
* New icon for Nature's Attendants (126145)
* New icon for Backtrack (126145)
* New icon for SA's Blink Strike (126145)
* New icon for Crystal Nova (118362)
* New icon for Death Ward (126145)
* New icon for Divided We Stand (126145)
* New icon for Dual Breath (126145)
* New icon for EMP (126145)
* New icon for Exorcism (126145)
* New icon for Geostrike (126145)
* New icon for Impale NA (126145)
* New icon for Juxtapose (108662)
* New icon for Phantom Edge (108662)
* New icon for Malefice (126145)
* New icon for Reaper's Scythe (126145)
* New icon for Timelock (126145)
* New icon for Timewalk (126145)
* New icon for Invoke Tornado (126145)
* New icon for Last Word (126145)
* New icon for Amplify Damage (126145)
* New icon for Jinada (105435)
* New icon for Track (105435)

Bugs Fixes

* Fixed bug with swapping with Kunkka and getting Quelling Blade
* Fixed Kraken Shell not getting disabled when Doomed
* Fixed an area where you could TP and become stuck
* Fixed a bug with Forged Spirits dying when getting an allied War Cry buff
* Fixed a recent issue with Frost Arrows cast range
* Fixed Eul's movement speed bonus not functioning correctly sometimes (if your hero has a unit morphing ability)
* Fixed a minor bug with Ursa's Enrage + Fury Swipes combo against Vanguard
* Fixed some Ion Shell stacking bugs

139 comments:

  1. Anonymous9:56 PM

    awesome!!

    ReplyDelete
  2. Anonymous1:08 AM

    double kill

    ReplyDelete
  3. Anonymous8:11 AM

    Killing spree!!

    ReplyDelete
  4. Anonymous10:22 AM

    megakill!

    ReplyDelete
  5. Anonymous11:50 AM

    wow,so faz\(^o^)/~

    ReplyDelete
  6. Anonymous4:46 AM

    ULTRA KILL

    ReplyDelete
  7. Anonymous12:30 PM

    chyeahhh

    ReplyDelete
  8. Anonymous6:23 PM

    RAMPAGE

    ReplyDelete
  9. Anonymous10:04 PM

    thank you

    ReplyDelete
  10. Anonymous10:05 PM

    thank youuu

    ReplyDelete
  11. Anonymous10:17 PM

    MonstEr kiLL

    ReplyDelete
  12. Anonymous8:50 AM

    Thank you

    ReplyDelete
  13. Anonymous7:25 PM

    U R Doin Gods Work ICEFROG

    ReplyDelete
  14. Anonymous4:13 PM

    icefrog...

    hood of defiance

    Planeswalker`s Cloak
    Helm of Iron Will
    2x Ring of Regeneration or Ring of Health

    Gives:
    30% Spell Resistance
    8 HP Regeneration

    but the helm of iron will there will be 5 armor....

    it means... the helm of iron will not valid to this hood of defiance....

    ReplyDelete
  15. Anonymous9:10 AM

    any news when it's coming out?


    ........GAME OVER ..........

    ReplyDelete
  16. Anonymous1:16 PM

    LOL ! GAME IS NOT OVER...>! (")(-.-) <----- Wicked Sick
    :D

    ReplyDelete
  17. SheShe3:30 PM

    how true

    ReplyDelete
  18. Anonymous11:29 AM

    load ??? i mai me load a'

    ReplyDelete
  19. I just want to have more instance like.

    Untoppable!
    Godlike!
    Holyshit!

    and new that you can put as,

    BloodSucker!
    FingerKillers!
    Bloody Head!
    Crazy-Killer!

    Is only to add more fun to play the game..

    Thanks for the new idea of Dota 6.65 ^^

    ReplyDelete
  20. Anonymous2:04 PM

    add sound like SOMEBODY STOP HIM!

    ReplyDelete
  21. Anonymous10:30 AM

    Ice Frog can you please create a hero just like the combination of balanar and nevermore thats looks so creapy and awesome..

    ReplyDelete
  22. Anonymous6:40 PM

    Tripple kill !!!!!

    ReplyDelete
  23. Anonymous7:08 PM

    GODKILL!!!!!!!!!

    ReplyDelete
  24. Anonymous7:21 PM

    าา

    ReplyDelete
  25. Anonymous3:14 PM

    please change visual effect of ravage: Now leviathan slam the ground and make a circle of wave of water that in it has a spike....so cool

    ReplyDelete
  26. Anonymous3:16 PM

    can you bring the venomancer to neutral tevern? please

    ReplyDelete
  27. Anonymous3:19 PM

    can u change visual effect of aistha to plant element? If you can it will very beatiful....

    ReplyDelete
  28. Anonymous3:22 PM

    please change crystal maiden skill and make her to stronger, and make her to don't always strong because her skill because the cooldown is so long...

    ReplyDelete
  29. Anonymous7:16 PM

    Can make gem of true sight undroppable?if that happens, it should cost more...

    ReplyDelete
  30. Anonymous7:55 PM

    change visual effect and change naix ulti plzzzzzzzz plzzzzzzzzzzzz

    ReplyDelete
  31. Anonymous7:58 PM

    i am reqeusting u to change naix ulti plssssss plsss

    ReplyDelete
  32. Anonymous5:46 AM

    My visual effect idea for Aiushtha:
    Uncountable: Make a green root that can slow the enemy
    Enchant: Like visual effect hado 33 (Rukia's second skill in bleach vs one piece 2.08
    Nature Attendant: Make a swarm of green leaves that can sprinkle pollen around Aishtha to heal her and allies
    Impetus: The spear sprinkled pollen on its path and mark the enemy with green bubble..
    sooo....cooolllll

    ReplyDelete
  33. Anonymous5:57 AM

    My visual effect idea for alleria:
    power shot: make seme littke tornado as mark on arrow path
    Windrunner: Make aura like Ishida last skill in bleach vs one piece 2.08

    ReplyDelete
  34. -epicenter (SK- sand king): tremble again.

    -nerubian assassin : reduce cooldown of mana burn and

    -increase the cooldown vendetta.

    -modification on the screen because there are "pornography"
    in the akasha

    ReplyDelete
  35. Anonymous4:52 PM

    aw!!!
    ice Frog or anyone can create a new loading screen etc..
    please create a Rhasta and Rylai background....
    Don't worry,Be happy!

    ReplyDelete
  36. Anonymous3:13 AM

    ur ideas r so awesome but just to say if NightCrawler is this strong ... 5 heroes cant do **** to him...

    ReplyDelete
  37. Anonymous1:50 PM

    Can u remake crystal maiden with new skill? make her strong like vol'jin (have heal skill, pure damage skill, stun(slow for rylai) and give her better visual effect.(ice elemen visual effect)please...

    ReplyDelete
  38. Anonymous6:01 PM

    COOL!.GOOODLIIIKE!!!

    ReplyDelete
  39. Anonymous3:59 PM

    whoa!!!!!!!!!!! nice one hehe^_^
    anyway when will icefrog release dota 6.65?
    im so excited!!ahmmm.....
    i think troll warlord's berserker's rage needs balance....
    because in GGClient(Garena) if you use troll many dota players quit!!
    for example......

    Berserker's Rage:
    Level 1: 4% bash=20 bash damage
    Level 2: 5% bash=40 bash damage
    Level 3: 6% bash=60 bash damage
    Level 4: 7% bash=80 bash damage

    I like berserker's rage like this......
    if you would change troll's first skill effect...
    it would be much better....
    tnx!!

    ReplyDelete
  40. it's a new cooll loading screen RAMPAGE for IceFrog
    And have a new hero..... very cool. New look of the hero.... ieeeeeeeee!!!!!:))

    ReplyDelete
  41. Anonymous9:53 AM

    pls chg veno's 3rd skill cuz it suks

    ReplyDelete
  42. Anonymous2:47 PM

    Give crystal maiden better skill and visual effect please...
    Example: heal skill, visual effect: make a blue aurora to heal her...

    ReplyDelete
  43. Anonymous2:48 PM

    make crystal maiden stronger!!!

    ReplyDelete
  44. Anonymous2:49 PM

    make medusa to water or ice elements!!!

    ReplyDelete
  45. Anonymous2:50 PM

    make naga siren to water element!!!
    example: esnare changed to water prison

    ReplyDelete
  46. Anonymous2:51 PM

    apakah komen-komen yang terlihat akan dikabulkan? mudah-mudahan dikabulkan. tolong kasih tau dong...

    ReplyDelete
  47. Anonymous6:49 PM

    Icefrog pls increas damage spectre because she has bad lasthit qblade good but not good

    ReplyDelete
  48. Anonymous9:18 PM

    Change dragon knight's name plz..
    Return the spectre's old haunt---the images won't go away when we use reality..
    Make the cranium stacks against the basher hero

    ReplyDelete
  49. Anonymous9:52 PM

    make crystal maiden stronger

    ReplyDelete
  50. Anonymous12:28 PM

    Name hero nightcrawler is Zombrya

    ReplyDelete
  51. someone5:47 PM

    6.64 wallpaper is better than 6.65...
    hate this wallpaper...
    but cool map...

    ReplyDelete
  52. Anonymous10:55 AM

    UNSTOPPABLE
    Whats a new hero?

    ReplyDelete
  53. Anonymous1:00 PM

    Make Drow Ranger with more hp or armor... also more movement speed to crystal maiden

    ReplyDelete
  54. Anonymous6:55 AM

    uncontrollable...haha

    ReplyDelete
  55. Anonymous8:37 AM

    Icefrog
    Kill heroes get more money and kill creep get less money than 6.64 will make dota more interesting

    ReplyDelete
  56. i heard they're going to add another hero here.looks promising :) However if they're gonna release it on Christmas day, I won't be able to play. :(

    ReplyDelete
  57. Anonymous12:32 PM

    pls modify windrunner's first skill to have damage not just stun

    ReplyDelete
  58. Anonymous5:08 AM

    all these noobs saying icefrog please do this. he doesnt look at this he has his own official forum. and the amount of noobs who suggest stuff that dont even make sense is unbelievable. learn some english please.

    ReplyDelete
  59. Anonymous5:59 AM

    dark seer became weak!

    ReplyDelete
  60. Anonymous6:24 AM

    this is horrible. dota just keeps getting worse and worse. you never cease to amaze me noobfrog. keep failing and everyone will be playing HoN.

    ReplyDelete
  61. Anonymous6:48 AM

    this is great..some heroes dominate, some just weakens..just like dark seer..

    ReplyDelete
  62. Anonymous7:06 AM

    putang ina.. ^_^

    ReplyDelete
  63. Anonymous7:48 AM

    icefrog pleease modify the coldawn of lifebrake(huskar) and the invisible skill of nerubian wever they are just too overpower, return the vanguard to block 40 damage and modify the visual efect of aphotic shield to a green runed sphere... could also create a hero using warcraft grunt, and for his abilities chaos grunt and a/or skeleton grunt... coul also make the god's strenght(sveen) to make he look red instead of blue while under the efect of god's strenght, could also make a total modification os terrorblade's skills cause they are ridiculous ^^.

    ReplyDelete
  64. Anonymous7:56 AM

    too bad

    ReplyDelete
  65. Anonymous8:40 AM

    rofl the new hero is too over powered... he must be nerfed

    ReplyDelete
  66. Anonymous9:46 AM

    thanks icefrog been a long time waitin 4 this...

    ReplyDelete
  67. Anonymous11:48 AM

    ATHENA EXOOO .. . . . . . .room 08 :D

    ReplyDelete
  68. Anonymous12:01 PM

    eh i think raigor's fissure need balance
    decreased cooldown to 15 scd plzz..
    and mana cost to 100/115/130/150
    thank you

    ReplyDelete
  69. Anonymous12:14 PM

    yeah men

    ReplyDelete
  70. Anonymous12:28 PM

    TY FOR THE 6.65

    ReplyDelete
  71. Anonymous1:40 PM

    Slark third skill essense shift..
    its a bit too imba isnt it?

    ReplyDelete
  72. Anonymous1:42 PM

    What About A New Item you can choose the name but The effects are Castable to you and teammates lasts 5 secs and anyone who attacks you when the item is activated and casted on you, you will get silenced..

    ReplyDelete
  73. Anonymous1:51 PM

    Seriously the amount of terribles spamming for Icefrog to change unimportant aspects of the game, please realise your sandbox is irrelevant and be a nuisance elsewhere.

    Thanks for the release, look forward to playing!

    ReplyDelete
  74. Anonymous2:13 PM

    CM is the best support hero i've ever seen
    no need to make it stronger

    ReplyDelete
  75. Anonymous2:41 PM

    Imbaaa.. ! Hope so ur new creation bring yet onther revolution to D O T A.. !

    ReplyDelete
  76. Anonymous5:15 PM

    awesome

    ReplyDelete
  77. Anonymous7:10 PM

    i dont like the boot of speed available in side shop. it should'nt!!

    ReplyDelete
  78. Anonymous7:14 PM

    HELLO IT IS ME ICEFROG
    I LOVE U MWA XOXOX

    ReplyDelete
  79. Anonymous8:14 PM

    Imma gonna kill icefrog for that jinanda remake :@ Btw other stuff is great

    ReplyDelete
  80. Anonymous8:28 PM

    yes it's great but in some way it sucks becasue u now get lower XP and gold from creeps :(

    ReplyDelete
  81. Anonymous9:48 PM

    nice...nice... very nice i like it

    ReplyDelete
  82. Anonymous2:04 AM

    mmm i got a good idea if u talking about makeing gem un dropable y dont u make it like 40% to not drop or like 20% to drop
    i u get wat i mean just an idea

    ReplyDelete
  83. Anonymous2:27 AM

    cool..
    feeding spree!!!!!!!!!!

    ReplyDelete
  84. Anonymous6:49 AM

    Slark is imbalance !!!

    nerf needed !!!

    ReplyDelete
  85. Anonymous9:52 AM

    Am I reading this right...? Creep gold bonus decreased?

    ReplyDelete
  86. Anonymous12:42 PM

    wow incredible

    ReplyDelete
  87. Anonymous12:53 PM

    awesome

    ReplyDelete
  88. Anonymous3:21 PM

    I am the nightcrawler. Dun dun dun.

    ReplyDelete
  89. Anonymous11:58 PM

    Santas' Hat looks great :D

    ReplyDelete
  90. Anonymous6:39 AM

    divine +300 attack...
    owesome...

    ReplyDelete
  91. Anonymous7:37 AM

    mr ice frog...KALDR is veryyyyyyyyyyyyyyyyyyyyyyyyyyyyy strong....the ulti can kill 5 heroes...OMG

    ReplyDelete
  92. Anonymous8:12 AM

    i wan the santa hat stay in 6.65b

    ReplyDelete
  93. Anonymous8:26 AM

    good Job ICEFROG

    I will waiting the 6.65 AI map

    ReplyDelete
  94. Anonymous8:34 AM

    uhm...
    there a bug
    i just playing single player
    getting aegis on roshan
    then after 7 minute it says like ussual
    roshan will reclaim the aegis in 3 minute
    after 2 next minute
    is says again
    roshan will reclaim the aegis in 1 minute
    but i wait till roshan revived
    my aegis still on my hero
    it means the roshan doesn't recalim any aegis
    and i can't take double aegis
    so please check it
    i take my aegis on kaldr new hero
    and nightcrawler new hero
    thx....
    merry christmas and happy new year
    ^^

    ReplyDelete
  95. Anonymous9:04 AM

    putang ina.. humina c dark seer.. tae!

    ReplyDelete
  96. Anonymous2:09 PM

    SLARK OWNS EVERYBODY PLS KEEP HIM LIKE THAT

    ReplyDelete
  97. Anonymous4:38 PM

    Razor become much much worst T.T

    ReplyDelete
  98. Anonymous6:16 PM

    pumangit n ang dota dinaya n ang mga gamit


    tang ina mo ice frog 1 on 1 tau aq c darick0029

    ReplyDelete
  99. Anonymous6:22 PM

    ursa is imba paltan mo ang bobo mo e

    ReplyDelete
  100. Anonymous6:36 PM

    Almost all the people who offered suggestions like give rylai heal and stun are complete idiots. Especially the one who requested troll nerf rofl.

    ReplyDelete
  101. Anonymous7:26 PM

    awesome jampong

    ReplyDelete
  102. Anonymous6:58 AM

    Super Hero!

    ReplyDelete
  103. Anonymous3:48 PM

    NOOB JUST W8 UNTIL ICEFROG CHANGE IT AGAIN DONT SAY BAD WORDS AGAINST HIM!!!!!!
    ^^V

    ReplyDelete
  104. Anonymous3:42 AM

    Anon(Konfushas): anon say better then befor for some wors for other hai :P XD

    ReplyDelete
  105. Anonymous10:04 AM

    they should put! "OVERKILL" AND "MASSACRE"

    AFTER ULTRAKILL "OVERKILL" AND AFTER RAMPAGE "MASSACRE"

    ReplyDelete
  106. Anonymous3:06 PM

    this is a big lol realy Boots of Speed
    - Now available in the side shops

    ReplyDelete
  107. Anonymous3:52 PM

    good changes icefrog

    ReplyDelete
  108. Anonymous8:22 PM

    culling blade for axe = imba

    ReplyDelete
  109. Anonymous9:06 PM

    Ice frog man you destroy espectre -.-', fix this please =), and you destroy ursa too, now is double of steal !!

    ReplyDelete
  110. Anonymous1:31 AM

    there is a problem with hero jakiro in liquid fire level one

    ReplyDelete
  111. Anonymous4:33 AM

    Plzzz ugrade the first skill of troll because his "berseker rage" is bullshit it have a lesser chance to bash plzzz. fix this icefrog cause im so addicted to dota!!!!!.......

    ReplyDelete
  112. Anonymous9:51 AM

    ursa realy imba now overpower doesnt stop the hero from moving anymore

    ReplyDelete
  113. Anonymous9:52 AM

    cullling blade with agnems only 20sec cd??????? !!!!!! to ownage

    ReplyDelete
  114. Anonymous12:04 PM

    can you add sayings when you are continously dying? like

    Killings Free
    Undominating
    Super Feeder!!
    God of Feeder!!
    Beyond God of Feeder!!

    ahahahahaha... xD

    ReplyDelete
  115. Anonymous3:13 PM

    somebody killsteal!

    ReplyDelete
  116. Anonymous3:47 PM

    YEAH NC IMPROVEMENT ^_^ (EODJ YP JSBR SM SO ZSQ PG 7/76)-1
    keyboard = qwerty

    ReplyDelete
  117. Anonymous3:48 PM

    NC NEW and IMPROVEDDDD HEROES wish for better items and graphics

    ReplyDelete
  118. Anonymous6:11 PM

    ice frog.. familiars shouldn't have that big bounty lol

    ReplyDelete
  119. Anonymous6:19 PM

    i kinda like the changes you've done with visage.. but in his last skill.. maybe its too much..

    ReplyDelete
  120. Anonymous10:12 PM

    I hate the Vanguard change...

    ReplyDelete
  121. Anonymous10:13 PM

    Icerog, won't there be any improvements to bradwarden? can't his thorns aura be made percentile? just asking...

    ReplyDelete
  122. Anonymous12:13 PM

    Sadest change in vanguard and blademail

    ReplyDelete
  123. Anonymous2:31 PM

    HON will be fun if the icon and name of the items is just the same like in dota^^ because the icon and name in HoN vs Dota is entirely different^^
    it's too difficult to memorize it because we became adept in plying dota^^

    ReplyDelete
  124. Anonymous4:51 PM

    i think all heroes last skill should be upgradable...

    ReplyDelete
  125. slard with scpeter
    So Cool

    ReplyDelete
  126. Anonymous12:21 PM

    rampage

    ReplyDelete
  127. Anonymous8:03 AM

    Axe's 2nd skill is almost useless when playing with skillful players.They can ignore his Battle Hunger.Can u change this,Mr.IceFrog?? Axe can handle early game but in late game,he cannot do anything "Battle Hunger","Counter Helix".

    ReplyDelete
  128. Anonymous9:05 AM

    play fair ! ! ! !

    ReplyDelete
  129. Anonymous1:23 PM

    FRESH MEAT!!!

    ReplyDelete
  130. Anonymous3:57 PM

    Can you add some more items??? the one that hypnotizes enemy..

    ReplyDelete
  131. Anonymous8:47 AM

    can u make the 2nd skill of Vengeful spirit passive like Nevermore!! Thankz!!!!

    ReplyDelete
  132. Anonymous4:15 AM

    i agree with the hood of defiance stuff.. can you like, make hood of defiance still have the plus armor?.. in return we still need to buy the recipe for it.. hows that?.. :D

    ReplyDelete
  133. Anonymous10:58 AM

    i like the skills of ancient apparition

    ReplyDelete
  134. this guy is lack of attention. -_- noob!

    ReplyDelete
  135. Anonymous10:33 PM

    super kill!!

    ReplyDelete
  136. Anonymous4:42 PM

    -_- ^_^ T@3 di man ma down load

    ReplyDelete

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